If you just read one page in this manual, make it this one to get the best results out of LandscapePro.
Don’t label more areas than you need
The most common problem in using the software is to label more things than is necessary. You only need to label something if:
+ You want to adjust it separately from the rest of the scene
+ It is large and you want to use the depth map
All pixels that are not labeled can be adjusted using the sliders in the unlabeled section, to get them to match the rest of the scene’s contrast, color balance etc. that you may have set in the other sections.
Make sure the areas are accurately defined when they need to be
Areas need to be accurately defined if you are making dramatic changes to them, for instance replacing a sky. For subtle changes not getting the edge precisely will be much less noticeable.
It is best to roughly make your area selections, and return to the Add & Edit Areas selection at a later stage only if necessary.
Don’t push the sliders up too far
Often, you can greatly improve a picture with fairly subtle changes.
Push the sliders up just far enough to get the results you want.
If you go too far, the result can look unnatural or faked.
If you are making more dramatic changes to your image you will need to spend more time defining the areas.
LandscapePro uses your areas to calculate a depth map. The depth map is used for Lighting, Depth Of Field and Depth sections. To get these sections working as well as possible, tall objects must be labeled. LandscapePro uses where you placed the horizon line to work out which objects are tall by looking at which go higher than the horizon. If you are looking down on a scene, sometimes placing the horizon line lower than it should be can get better results because tall objects might not reach the horizon.
Replacing skies requires an accurate sky selection. Many of the selection editing tools can be used to improve the selection. In addition the sky edge slider in the sky section can be used to nudge the sky selection edge in and out.
The bottom of the sky area is used to work out where the bottom of the replacement clouds should be. If you find that the clouds on the horizon are too large, it’s possible there are some pixels of sky selected lower down.
The adjustments in the Side Panel are applied to your image from bottom to top as in Photoshop (i.e. Whole Picture is the last to be applied). Some of the sliders, particularly the style sliders at the top of each section, can react differently depending on what happens lower down the chain, which means some sliders can occasionally have unexpected results when style sliders are active in sections further up.
If you find that the sliders are too slow, try temporarily turning off adjustments above the ones you are working on.
If you want to save your work and come back to it later, you can save a session file. Just choose to save a .lp2 file in the save dialog. If you load a .lp2 file in again, all your selections and slider values are restored.