Unlike the rest of the tools, the Reflection Edge tool does not use a brush on the image. Instead, simply use the sliders to refine the edge between Water and Sky Reflection areas. This tool is especially useful when you have a rippled edge between the sky reflections and the rest of the water, as it will soften the edge in a way that respects the existing ripples and produces a natural looking result.
Category: Uncategorized
v3 Pull Tool
This is the main tool for editing selections. Click on an area that has been correctly selected (such as an area of Sky) and drag to extend the selection from one place to another. The tool will automatically find edges.
The faster you drag, the larger the selected area will be. You can also change how large an area is selected by adjusting the Strength slider.
If you select something by accident, you can undo and try again slower or with a lower strength. Alternatively, you can drag from another area in order to push a selection back if it has gone too far.
Tip: Undo a change made during the selection by pressing Ctrl+Z (Cmd+Z).
Locking areas
When you drag it selects areas all the way along where you drag. This means you cannot selected disconnected areas simply by dragging.
To apply the same label to areas which are not connected, click on the label Lock it. Now any area you select using the tools will have this label applied. Click on the label again to unlock it.
You can click on labels on the image, or in the side panel. You can also lock labels by holding Shift while clicking anywhere on the image that is marked as that label.
Pull Tool
This is the main tool for editing selections. Click on an area that has been correctly selected (such as an area of Sky) and drag to extend the selection from one place to another. The tool will automatically find edges.
The faster you drag, the larger the selected area will be. You can also change how large an area is selected by adjusting the Strength slider.
If you select something by accident, you can undo and try again slower or with a lower strength. Alternatively, you can drag from another area in order to push a selection back if it has gone too far.
Tip: Undo a change made during the selection by pressing Ctrl+Z (Cmd+Z).
Locking areas
When you drag it selects areas all the way along where you drag. This means you cannot selected disconnected areas simply by dragging.
To apply the same label to areas which are not connected, click on the label Lock it. Now any area you select using the tools will have this label applied. Click on the label again to unlock it.
You can click on labels on the image, or in the side panel. You can also lock labels by holding Shift while clicking anywhere on the image that is marked as that label.
v3 Reference
Choose one of the following options:
v3 Keyboard Shortcuts
F1 | Shows the built in help |
CTRL+O | Opens a new picture |
CTRL+S | Saves the picture |
CTRL+Z | Undoes the last edit |
CTRL+Y | Redoes the last undone edit |
Arrow Keys | Pan the image |
+/- | Zoom in and out |
Page Up/Down | Scrolls up and down the side panel |
[ and ] | Change the brush size where relevant |
ENTER (while held) | Flips enhanced image view to show original image. |
ESC | Exits the editing process, and goes back to the main screen. |
SPACE BAR (while held) | Hold Space Bar and click and drag to pan whilst in Add & Edit Areas |
v3 Supported File Types
LandscapePro can read and write the following types of files:
Type | Extension | Description |
JPEG | .jpg; .jpeg | Image file type that uses lossy compression |
TIFF | .tif; .tiff | Image file type that is uncompressed or uses loss-less compression |
Note: TIFF files containing images that have 16 bits per color sample (48 bits per pixel) are only supported in the Studio edition. | ||
LP | .lp3 | Proprietary file type used by LandscapePro to store a session |
Studio & Studio Max Editions
In addition, LandscapePro Studio & Studio Max support reading camera RAW files.
We use dcraw to decode RAW image files, the full list of supported camera models can be found here.
You can check your RAW files are supported using the free trial of PortraitPro Studio from portraitpro.com/downloadstudio.
v3 Third Party Credits
LandscapePro uses a number of third-party libraries, which are acknowledged here. We offer our thanks to the authors for providing these valuable resources.
dcraw
RAWimage reading is provided by dcraw.
Copyright 1997-2017 by Dave Coffin, dcoffin a cybercom o net
tifflib
TIFF image reading and writing is provided by libtiff.
Copyright (c) 1988-1997 Sam Leffler
Copyright (c) 1991-1997 Silicon Graphics, Inc.
Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that (i) the above copyright notices and this permission notice appear in all copies of the software and related documentation, and (ii) the names of Sam Leffler and Silicon Graphics may not be used in any advertising or publicity relating to the software without the specific, prior written permission of Sam Leffler and Silicon Graphics.
THE SOFTWARE IS PROVIDED “AS-IS” AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
IN NO EVENT SHALL SAM LEFFLER OR SILICON GRAPHICS BE LIABLE FOR ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
jpeglib
JPEG image reading and writing is provided by jpegtiff.
This software is based in part on the work of the Independent JPEG Group.
This software is copyright (C) 1991-2011, Thomas G. Lane, Guido Vollbeding.
pnglib
PNG image reading and writing is provided by pnglib.
zlib
Zlib compression support is provided by zlib.
(C) 1995-2012 Jean-loup Gailly and Mark Adler.
Adobe DNG SDK
DNG reading is provided by the Adobe DNG SDK.
Lossless JPEG code adapted from:
Copyright (C) 1991, 1992, Thomas G. Lane.
Part of the Independent JPEG Group’s software.
Copyright (c) 1993 Brian C. Smith,
The Regents of the University of California
All rights reserved.
Copyright (c) 1994 Kongji Huang and Brian C. Smith.
Cornell University
All rights reserved.
Permission to use, copy, modify, and distribute this software and its documentation for any purpose, without fee, and without written agreement is hereby granted, provided that the above copyright notice and the following two paragraphs appear in all copies of this software.
IN NO EVENT SHALL CORNELL UNIVERSITY BE LIABLE TO ANY PARTY FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN IF CORNELL UNIVERSITY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
CORNELL UNIVERSITY SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE SOFTWARE PROVIDED HEREUNDER IS ON AN “AS IS” BASIS, AND CORNELL UNIVERSITY HAS NO OBLIGATION TO PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
Copyright © 2006 Adobe Systems Incorporated. All rights reserved.
Adobe is a registered trademark or trademark of Adobe Systems Incorporated in the United States and/or other countries. Windows is either a registered trademark or a trademark of Microsoft Corporation in The United States and/or other countries. Mac is a trademark of Apple Computer, Inc., registered in the United States and other countries. All trademarks noted herein are the property of their respective owners.
Adobe XMP SDK
The Adobe XMP SDK is used by the Adobe DNG SDK
Copyright 2009 Adobe Systems Incorporated and others. All rights reserved. The original version of this source code may be found at http://adobe.com.
lcms library
ICC color profile handling is provided by lcms.
Little CMS
Copyright (c) 1998-2007 Marti Maria Saguer
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
OpenCV
Automatic feature finding makes use of the OpenCV library.
License Agreement
For Open Source Computer Vision Library
Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
Copyright (C) 2008-2011, Willow Garage Inc., all rights reserved.
Third party copyrights are property of their respective owners.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* The name of the copyright holders may not be used to endorse or promote products derived from this software without specific prior written permission.
This software is provided by the copyright holders and contributors “as is” and any express or implied warranties, including, but not limited to, the implied warranties of merchantability and fitness for a particular purpose are disclaimed. In no event shall the Intel Corporation or contributors be liable for any direct, indirect, incidental, special, exemplary, or consequential damages (including, but not limited
to, procurement of substitute goods or services; loss of use, data, or profits; or business interruption) however caused and on any theory of liability, whether in contract, strict liability, or tort (including negligence or otherwise) arising in any way out of the use of this software, even if advised of the possibility of such damage.
Machine Learning Framework
A machine learning framework is provided by Darwin.
DARWIN: A FRAMEWORK FOR MACHINE LEARNING RESEARCH AND DEVELOPMENT
Copyright (c) 2007-2012, Stephen Gould
All rights reserved.
Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* Neither the name of the software’s copyright holders nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS “AS IS” AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Boost
General classes are provided by boost.
Boost Software License – Version 1.0 – August 17th, 2003
Permission is hereby granted, free of charge, to any person or organization obtaining a copy of the software and accompanying documentation covered by this license (the “Software”) to use, reproduce, display, distribute, execute, and transmit the Software, and to prepare derivative works of the Software, and to permit third-parties to whom the Software is furnished to do so, all subject to the following:
The copyright notices in the Software and this entire statement, including the above license grant, this restriction and the following disclaimer, must be included in all copies of the Software, in whole or in part, and all derivative works of the Software, unless such copies or derivative works are solely in the form of machine-executable object code generated by a source language processor.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Delaunay Triangulation
A delaunay triangulation function is provided by Ken Clarkson, AT&T
Ken Clarkson wrote this. Copyright (c) 1995 by AT&T.
Permission to use, copy, modify, and distribute this software for any purpose without fee is hereby granted, provided that this entire notice is included in all copies of any software which is or includes a copy or modification of this software and in all copies of the supporting documentation for such software.
THIS SOFTWARE IS BEING PROVIDED “AS IS”, WITHOUT ANY EXPRESS OR IMPLIED WARRANTY. IN PARTICULAR, NEITHER THE AUTHORS NOR AT&T MAKE ANY REPRESENTATION OR WARRANTY OF ANY KIND CONCERNING THE MERCHANTABILITY OF THIS SOFTWARE OR ITS FITNESS FOR ANY PARTICULAR PURPOSE.
v3 Plug-in Installation Guide
Studio or Studio Max Editions Only
Installing the LandscapePro Photoshop Plug-in
This is done by running the program PhotoshopPluginInstaller, which you can find in the installation folder for LandscapePro. Another way is by running the installer for LandscapePro again, to reinstall everything including the plug-in.
The plug-in installer will detect what version of Photoshop you have installed, and automatically find the Plug- Ins folder for you. However, if the correct place is not detected you can manually browse to the Plug-Ins folder of the Photoshop version you want to use.
On a Mac, the Photoshop CC Plug-In directory is normally:
/Applications/Adobe Photoshop CC/Plug-Ins
For Windows, the Photoshop CC Plug-in folder is normally: C:\Program Files\Adobe\Adobe Photoshop CC\Plug-Ins
Photoshop needs to be restarted before it will use a new plug-in. When the plug-in is installed, you can see it in Photoshop by selecting the Filter menu option. Look down the list of filters and at the end will be an entry “Anthropics”. Choose this and you will see it expand to show the LandscapePro plug-in.
Re-installing plug-ins
If you did not install the plug-ins when LandscapePro was installed, perhaps because you did not have the other application already installed at that time, you can install the plug-in later.
This is done by running the program PhotoshopPluginInstaller, which you can find in the installation folder for LandscapePro. Another way is by running the installer for LandscapePro again, to reinstall everything including the plug-in.
Troubleshooting
If the LandscapePro plug-in does not appear in Photoshop (or other compatible application), it might not have installed correctly. This can be caused by the plug-in being installed into the wrong folder. Try running the installer again and specify the correct version of Photoshop.
v3 Color (Studio & Studio Max)
Color management helps to ensure that the colors you see on your monitor are as close to how they should appear as possible.
In addition, you can configure what working color profile LandscapePro Studio uses internally. This affects the color gamut, which is the range of colors that can be represented.
For maximum speed, select the High Performance Display option. This allows LandscapePro Studio to optimize the use of color profiles for the screen when being used interactively. Regardless of this setting, your chosen working profile will be used when saving files.
Note: this dialog is only available in the Studio and Studio Max editions of LandscapePro. The Standard edition of LandscapePro works with Color Management turned off and 8 bits per color sample. This means that colors displayed on the screen may not be accurate, however color profiles are preserved which means that the images saved from LandscapePro will have the same color profiles as the images that were originally loaded. If using these images in other color managed programs the colors will look correct.
An explanation of color management
When color management is turned on, LandscapePro will ensure that the colors on the screen are correctly displayed according to the color profile specified in the image and your monitor profile. For the very best results, calibrate your monitor rather than using the profile that is provided by the manufacturer of the monitor.
For example, if you have a picture on your disk that you have saved with an sRGB profile and you also have the same picture saved with an Adobe (1998) profile, then theywill be displayed with slightly different colors with color management turned off, but when color management is on theywill look the same. In fact with color management on the two pictures could still look slightly different due to out of gamut colors being lost when the images were created, or rounding errors caused by the different color profile conversions in the process of displaying the images. However any changes would be very slight and normally not noticeable.
If you print a lot then a good rule of thumb is to use Adobe (1998) as your working profile, or if you mainly view images on your monitor then sRGB is more suitable. In either case it is best not to convert from one color profile to another without a reason, because during the conversion there may be colors that become out of gamut (i.e. they cannot be represented in the new color space) and so they will be lost, and also rounding errors could be introduced which would appear as color banding over smooth gradients in the image.
v3 Language
Choose the language you prefer for the application interface. By default the automatic option is selected where the language is chosen from the operating system.
If you do not see a language tab in the settings, or if your language is not listed, it is not yet available for that version.